package com.cookie.libgdx.airforcecolonel.sprite;

import com.badlogic.gdx.math.Rectangle;
import com.badlogic.gdx.math.Vector2;

public class GameObject {
	public final Vector2 positon;
	public final Rectangle bounds;
	
	public GameObject(float x,float y,float width,float height){
		this.positon = new Vector2(x, y);
		this.bounds = new Rectangle(x- width/2f,y-height/2f,width,height);
	}
}
